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6Bit.net is all of the latest Gaming, Emulation, Hacking, and Homebrew for your favorite video game systems & mobile devices. We are a hub for news, articles, guides, tips, tricks and more for all the best behind-the-scenes gaming.
A few minutes ago we received an invitation to test out the new Beta Xbox 360 Dashboard. I'm pretty sure that anyone with an Xbox Live account received an invitation, so check your emails to see if you got an invite too!
I don't know what new features might be available, but I bet we will begin to see some more of the features mentioned at CES.
In an effort to give the Nintendo 64 emulation scene a "push", one of the Project64 testers has released the source code to v1.6 to the public (unofficially, of course). You can access that here. It's been several years since the PJ64 has seen any activity and perhaps might be dead at this point. PJ64, coded by Zilmar and Jabo, is one of best Nintendo64 emulators. Hopefully this source will help to improve the currently active N64 projects (e.g. Mupen64+ and its various ports)! No word of approval/disapproval from the developers yet. PJ64 is technically at v1.7, however v1.6 includes the biggest improvements from the previous sourcecode release.
Just yesterday, Bethesda released the Xbox Kinect update to allow gamers to use voice commands for their character. Bethesda has now announced that the first Skyrim downloadable content, called Dawnguard, will be released this summer, and that there will me more news about the content at E3. With just over a month left until E3 (June 5-7th) I guess we've got a bit to wait until we can hear the official news on what will be included in the content. Some rumors have suggested that crossbows will be added to the game with this upcoming downloadable content.
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It's not to often I get to post something as exciting as this, at least for an emulation website: So just when we thought we'd searched every nook and corner of our classic childhood games, a new Easter Egg is found. Just this week a fan uncovered a fully functional ZX Spectrum emulator hidden in the original GoldenEye, complete with 10 games! This is quite a big find – especially for a game as heavily played and hacked as Golden Eye is. To have evaded millions of eyes for more than a decade makes us wonder what other interesting things could still be hiding out there, especially in lesser known titles (and even perhaps major titles, as GoldenEye was one of the biggest hits for Nintendo64!). For those who don't know, the ZX Spectrum was a U.K. computer system released in the 80's that competed with the Commodore 64. It's quite interesting that developers were considering commercial emulation back then, years prior to our modern-day Virtual Console (and the likes).
You can read the full story over at Kotaku. Apparently it's a somewhat technical and drawn out process to perform, but probably not to hard with today's emulators. Thanks to H.C. Rikki for the tip!
Developer Rtype has released a new Amstrad emulator for the PlayStation 3 this week. He calls his project "Caprice32". Even this early version is quite advanced and certainly worth checking out for retro fans – it already supports CPC464, CPC664, and CPC6128 models of the Amstrad system. Here's what he had to say about the project:
Originally, I was thinking about to not release to all until I update to the Caprice 4.2.0 version, but since I've no time left to solve some vdu bug in 4.2.0, I decide to release the dbg version based on the 4.1 version. Read More »
In case you may have missed it this past week, the folks over at PCSX2 posted an interesting interview with them from Croatian gaming site goodgame.hr. It's also interesting to hear about some of the more behind-the-scenes work and process that goes on for some of the more complex and successful emulation projects, especially for those of us who actively engage in emulation development. Check it out the full interview below. Read More »
JPCSP r2500 was just commited! JPCSP is a well-known PSP emulator written in Java, and widely considered to be the most active and advanced PSP emulator. It's able to run several commercial games and is in constant development. This time around new features include increased compatibility for software render, cleanups, preliminary code for adhoc connection and generic fixes. There are also other various fixes and improvements with this release. Congrats to the JPCSP team for their 2500th revision, and still going strong! Read More »
WinAPE is Amstrad emulator for PCs running any 32-bit version of Windows. WinAPE is fast, highly accurate of all CPC models emulator, with built in debugger and assemble, and support for DSK/ESDK/ARC and DSC disc images.
Here's changelog for latest Changes for 2.0a18 version:
- Improved sound emulation
- Debugger enhancements
- and more.
Visit the official website for more information and to download the latest version.
WinArcadia v17.51 was released today! This is the 297th release of AmiArcadia/WinArcadia. WinArcardia (and AmiArcadia, the AmigaOS port of the software) is a multi-system emulator that emulates the Emerson Arcadia 2001, Interton VC 4000, Elektor TV Games Computer, PIPBUG-based machines, Signetics Instructor 50, Central Data 2650, Astro Wars, Cat and Mouse, Galaxia, Laser Battle, Malzak, Chaos 2, Dolphin, PHUNSY, and Phong systems. It’s fully featured, with load/save states, CPU debugging functionality, and a graphical user interface. The new release includes game information, redefine keys subwindows: "Show Palladium keys?" option. Also included are miscellaneous improvements and bug fixes.
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